1. Create a rectangle 400px high by 900px wide. 
  2. Fill it with whatever design you wish and group it together. Now we need a circle which will become the basis for your can. 
  3. Set it to 250 px diameter and a shade of #D3D2D1.  
  4. Next we need to make the label available for applying to a 3D surface. 
  5. Open the symbols palette (Window > Symbols) and drag the label into the window. 
  6. The label is now a symbol and can be accessed for all manner of uses. 
  7. The original instance of the label can be deleted from the artboard (to keep things clean). 
  8. Double-click on it's icon to open the Symbol Options. Give the symbol a name,
  9.  such as "Bean Can." This will make it identifiable should you have a number of 
  10. symbols in the list. Select the circle you made earlier. 
  11. Effect > 3D > Extrude & Bevel. This opens up the 3D Extrude & Bevel Options dialogue. 
  12. Click on Map Art within the 3D Extrude & Bevel Options dialogue to open up another dialogue. 
  13. with symbols from the Symbols palette. Search through the object's surfaces using the arrows (as highlighted) until you reach the Side of the Can. 
  14. Next we need to select our "Bean Can" symbol from the drop-down, which will Map our label around the can. 
  15. Click on Scale to Fit forcing the image to match the dimensions of our object. 
  16. Then select Shade Artwork for that 3D feel.
  17. Should this be the case, just rotate the image within the Map Art dialogue by dragging one of the corners. 
  18. Click on More Options to expand the Options dialogue. 
  19. You'll be presented with options for altering the lighting on your object; light intensities, light positions, number of light sources, etc. In this case, drag the 
  20. only current light source further to the right of the object (see image below). 
  21. In doing this, you'll create a greater lighting contrast on the object. Then click OK.



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